Culture Shock - City Lights
A music video for Culture Shock I worked on while at MIE, as a 3D artist. From the beginning the my role was to create and adapt the assets used throughout the video.
The main character was built from a rigged model with the details of the body removed or softened to appear more as a flight suit. The final look of the flight suit was made by creating several UV maps in particular two displacement maps, one with broad definitions which was used by a displace deformer add bulk to the character, and a second displacement map added the finer details of the suit. Beauty and specular UVs contribute to the effect of a suit made of up several materials.
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Each shot was animated and rendered separately along with the necessary passes and then handed over to the compositors, who would grade the footage and add the backgrounds.
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A lot people will recognize the City Kit Rig from Greyscalegorrila. For these shots it was my task to alter and edit the rig so that specific buildings appeared in frame. I also created a "Hero Building" which the main character orbits during her descent.
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The plunging glow shot was achieved by using the character model as an emitter for a Thinking Particles setup. The particles were then rendered as spheres which interact with the model as it falls.
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